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Inside Mac Games Volume 5 #8
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IMG 51 Vol 5-8.iso
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TEXT_136.txt
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1997-10-20
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2KB
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62 lines
0.22
Program:
- Nicola added COMMANDO!! Another of my favourite games back to life ;)
High score supported as well. Original Sound is done by YM2203
(FM synthesis) while now is done by 8910 (no FM).
So music is not present.
- And here it is: thanks to Roberto Ventura's superdetailed documentation
I've added Ghost 'n Goblin support. I lost one week because of a bug in
the new 6809 emulator, so I switch back to the previous one. Big thanks
to Nicola that fixed some stupid bugs in color palette generation. ;)
We need a skilled player. READ THE README.TXT FILE!
- Another one added: based on GnG hardware I've added Diamond Run support.
Don't know if the banks mode switch is right, it's too slow for me
to go further the first level!
- Added Vulgus support. Colors are wrong unless I find the color proms.
High score save supported. I played around with Dip Switches: they are
almost right, though, but there should be also a sound toggle while in
attract mode.
- Rick Wirch (wirch@execpc.com) proposed a better optimization to Cpu_readmem
and Cpu_writemem. Speed results are good under DOS and Windows.
- Brad Oliver provided me a lot of suggestions to improve portability and
fixed a lot of bugs.
- Paul Berberich fixed some colors of Congo Bongo. They are not right but
a lot better of the previous. Screenshots could be useful.
- I have fixed colors in Centipede. Thanks to Ivan Mackintosh for sending
me the info.
- Nicola added cars in radar update of RallyX and improved color palette
emulation in Bombjack which has now perfect colors.
- Fixed credit bugs in Elevator Action and Turtles. REMEMBER TO DELETE
THE PREVIOUS .DSW FILES OTHERWISE THE GAMES WON'T WORK PROPERLY!
- Added preliminary sound support to Elevator Action and Jungle King.
Tarzan yell scream sample missing.
- Time pilot has now 100% correct colors (thanks Virtu-Al!).
- Some fixes to sprite priority in Frogger.
- Added high score support to Amidar, Frogger.
- Added Phoenix Amstar (clone) support, Pac Man Plus (clone) and fixed
all Invader's clones bugs. Also fixed charset of all Invader's clones.
Sources:
- Changed CPUIntrf regarding readmem/writemem optimizations
- Minor fixes to some drivers
- Bernd Wiebelt provided modifications to MSDOS.C for Vesa 2.0 linear
and banked extensions. Also inline assembly double pixeling provided
a faster approach on slower videocards. Check the readme.txt file for
new video options.